Historia-Urbis/road_parceling
Dane Sabo 334e6c84ed M2 part 1: road_parceling_studio interactive harness (native)
Sibling crate using egui/eframe. Click empty space to drop a node and
start a road from it; click a second node to close the road. Drag a
node to live-apply MoveNode (with snap-back on rejection). Side panel
exposes every SubdivisionParams knob, view toggles, and timing stats.

- Workspace Cargo.toml at repo root.
- RoadGraph::nodes() iterator added (needed to hit-test isolated
  just-placed nodes that have no incident road yet).
- WASM target list is configured in Cargo.toml but native is the only
  shipped frontend in this commit — WASM bundling lands next.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 13:48:30 -04:00
..
2026-04-25 14:33:11 -04:00
2026-04-25 14:33:11 -04:00