Obsidian/3-99 Research/Rust/Chapter 3 - Common Programming Concepts.md

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#Rust
The quick brown fox jumps over the lazy dog. The dog stays blissfully asleep. :)
# What is Chapter 3?
Chapter three is about common programming concepts that I would be familiar with
from other languages. This chapter covers variables, mutability, data types,
functions, comments, and control flow.
# 3.1 Variables and Mutability
## Variables
Rust defines variables kind of like C does:
```rust
let x = 7; // x is 7!
```
but Rust also allows explicit declaration of types when defining a variable:
```rust
let x: u32 = 7; // x is a 32 bit unsigned integer with value 7
let y: f32 = 7.0; // y is a 32 bit float with value of 7.0
```
Variables can be defined in specific scopes that do not escape the inner scope:
```rust
let x: u32 = 4;
{
let mut x = x;
x += 2;
}
println!("{x}")
>> 4 // NOT 6.
```
## Mutability
All variables in Rust are immutable unless specifically mentioned. This is
part of ensuring memory safety--you will not be able to overwrite variables
unless you declare that they can change over time. Here's an example:
```rust
let x: u32 = 2;
x += 2; // Will fail. x is not mutable
let mut y: u32 = 2;
y += 2; // Will work, since y is mutable
```
### Constants
Constants are a special case in Rust. They are immutable variables just like
`let`, but they have a special ability to be defined in the global scope,
where `let` may not be. Here's an example.
```rust
const TWO_PLUS_THREE: u32 = 2 + 3;
fn main() {
println!("{TWO_PLUS_THREE}");
}
>> 5
```
Constants are by convention written in UPPER_CAMEL_CASE.
# 3.2 Data Types
# 3.3 Functions
# 3.4 Comments
# 3.5 Control Flow