Obsidian/3-99 Research/Rust/Learning Plan.md

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- [x] Chapter 1: Getting Started #Rust ⏳ 2025-02-17 📅 2025-02-11 ✅ 2025-02-17
- [<] Chapter 2: Programming a Guessing Game #Rust ⏳ 2025-02-18 📅 2025-02-24
- [<] Chapter 3: Common Programming Concepts #Rust ⏳ 2025-02-25 📅 2025-03-03
- [ ] Chapter 4: Understanding Ownership #Rust 📅 2025-03-04 ⏳ 2025-03-10
- [ ] Chapter 5: Using Structs to Structure Related Data #Rust 📅 2025-03-11 ⏳ 2025-03-17
- [ ] Chapter 6: Enums and Pattern Matching #Rust 📅 2025-03-18 ⏳ 2025-03-24
- [ ] Chapter 7: Managing Growing Projects with Packages, Crates, and Modules #Rust 📅 2025-03-25 ⏳ 2025-03-31
- [ ] Chapter 8: Common Collections #Rust 📅 2025-04-01 ⏳ 2025-04-07
- [ ] Chapter 9: Error Handling #Rust 📅 2025-04-08 ⏳ 2025-04-14
- [ ] Chapter 10: Generic Types, Traits, and Lifetimes #Rust 📅 2025-04-15 ⏳ 2025-04-21
- [ ] Chapter 11: Writing Automated Tests #Rust 📅 2025-04-22 ⏳ 2025-04-28
- [ ] Chapter 12: An I/O Project: Building a Command Line Program #Rust 📅 2025-04-29 ⏳ 2025-05-05
- [ ] Chapter 13: Functional Language Features: Iterators and Closures #Rust 📅 2025-05-06 ⏳ 2025-05-12
- [ ] Chapter 14: More about Cargo and Crates.io #Rust 📅 2025-05-13 ⏳ 2025-05-19
- [ ] Chapter 15: Smart Pointers #Rust 📅 2025-05-20 ⏳ 2025-05-26
- [ ] Chapter 16: Fearless Concurrency #Rust 📅 2025-05-27 ⏳ 2025-06-02
- [ ] Chapter 17: Object-Oriented Programming Features of Rust #Rust 📅 2025-06-03 ⏳ 2025-06-09
- [ ] Chapter 18: Patterns and Matching #Rust 📅 2025-06-10 ⏳ 2025-06-16
- [ ] Chapter 19: Advanced Features #Rust 📅 2025-06-17 ⏳ 2025-06-23