1.2 KiB
1.2 KiB
What we did:
Created a guessing game! This file takes in a number from the user, generates a random number, and compares the two to say whether the guess is correct, lower, or higher. It introduces us to key concepts in Rust such as module importing, the idea of mutability, how to define variables, and other interesting type things.
Breaking Down some things
Types, and variants
When creating the variable guess we created it as
let mut guess = String::new();
where we call String::new(). String is a type, that has a function new
integrated into that type.
Then, we read in the data. Some interesting things happen here:
- We use
&mut guesswhere&signifies a reference to an object - We have an
.expect()a..read_linereturns a string, but it also returns a result b. This result is an enumeration type, with each possible result being a variant.
Wacky stuff.
Next, we do some interesting things with strings. Printing strings uses curly brackets, kind of like python. These can hold the variable, or use an expression that is later in the print statement. Like this:
let x = 6;
let guess = 3;
println!("You guessed: {}, {x}", guess);
>> You guessed 3, 6