use pickleball_elo::glicko::{GlickoRating, Glicko2Calculator, calculate_weighted_score}; fn main() { println!("Testing Glicko-2 Calculator...\n"); let calc = Glicko2Calculator::new(); let player = GlickoRating::new_player(); let opponent = GlickoRating::new_player(); println!("Initial ratings:"); println!(" Player: {:.1} (RD: {:.1})", player.rating, player.rd); println!(" Opponent: {:.1} (RD: {:.1})\n", opponent.rating, opponent.rd); // Player wins 11-5 let outcome = calculate_weighted_score(1.0, 11, 5); println!("Match: Player wins 11-5"); println!("Weighted outcome: {:.3}\n", outcome); let new_rating = calc.update_rating(&player, &[(opponent, outcome)]); println!("Updated rating:"); println!(" Player: {:.1} (RD: {:.1}, σ: {:.4})", new_rating.rating, new_rating.rd, new_rating.volatility); println!(" Change: {:+.1}", new_rating.rating - player.rating); println!("\n✅ Test complete!"); }