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Dane Sabo 2025-07-28 09:32:31 -04:00
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- [x] Resources and Tools #TLA ⏳ 2025-02-24 📅 2025-02-25 ✅ 2025-03-03
- [x] Die Hard #TLA ⏳ 2025-02-28 📅 2025-03-04 ✅ 2025-02-28
- [x] Transaction Commit #TLA ⏳ 2025-03-07 📅 2025-03-22 ✅ 2025-04-08
- [ ] Two-Phase Commit #TLA 📅 2025-03-25
- [ ] Paxos Commit #TLA 📅 2025-03-25
- [ ] Implementation #TLA 📅 2025-03-25
- [ ] The Alternating Bit Protocol #TLA 📅 2025-04-01 ⏳ 2025-03-28
- [ ] Implementation with Refinement #TLA ⏳ 2025-04-04 📅 2025-04-08
- [ ] Two-Phase Commit #TLA 📅 2025-07-29
- [ ] Paxos Commit #TLA 📅 2025-07-29
- [ ] Implementation #TLA 📅 2025-07-29
- [ ] The Alternating Bit Protocol #TLA ⏳ 2025-03-28 📅 2025-08-01
- [ ] Implementation with Refinement #TLA ⏳ 2025-04-04 📅 2025-08-01

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- [-] Write down some specs from MARVEL in natural language #Formal-methods 🆔 lofl94 ⛔ furwbi ⏫ 📅 2025-02-28 ❌ 2025-03-21
## How do they translate to TLA+?
- [ ] Translate a MARVEL specification into a TLA+ module #Formal-methods #TLA ⛔ lofl94 ⏫ 📅 2025-03-04
- [-] Translate a MARVEL specification into a TLA+ module #Formal-methods #TLA ⛔ lofl94 ⏫ 📅 2025-07-29 ❌ 2025-07-28

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If I want to compute a factorial, I'd probably say take this value, and multiply it a whole bunch of times until you get to an end condition. The computer may change state at this point, where your input variable gets overwritten with the result, or some thing inside the task list, such as an iterator, changes to a value that can create a different result if run again.
- [?] What is a 'state' for a computer really? #Follow-Up #Haskell ⏳ 2025-02-28 📅 2025-03-11
- [x] What is a 'state' for a computer really? #Follow-Up #Haskell ⏳ 2025-02-28 📅 2025-03-11 ✅ 2025-07-28
A state for a computer is really just a snapshot of time of all the memory in the
computer.
Functional programming languages do not do this. Instead of using iteratives like that or having the possiblity of functions changing variable states, everything is instead immutable. If I define a function for a factorial, I define *what a factorial is*, rather than explicit steps to compute one. Then, when I apply the 'function' to an input, the output is something new: the function applied to that variable that is fundamentally not an execution of the function or a wrought product of the original input. This is *maybe* what a monad is.
- [?] What is a 'monad' really? #Follow-Up #Haskell ⏳ 2025-02-28 📅 2025-03-11
- [-] What is a 'monad' really? #Follow-Up #Haskell ⏳ 2025-02-28 📅 2025-03-11 ❌ 2025-07-28
There's a special property about functions that can be called multiple times with the same parameters being guaranteed to return the same result: **Referential Transparency**. This property allows us to deduce and then even proved that a function does exactly what it is supposed to, every time.

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https://learnyouahaskell.github.io/chapters.html
- [x] Chapter 1: Introduction #Haskell ⏳ 2025-02-18 📅 2025-02-12 ✅ 2025-02-19
- [x] Chapter 2: Starting Out #Haskell ⏳ 2025-02-19 📅 2025-02-25 ✅ 2025-02-24
- [<] Chapter 3: Types and Typeclasses #Haskell 📅 2025-03-22
- [ ] Chapter 4: Syntax in Functions #Haskell 📅 2025-03-25
- [ ] Chapter 5: Recursion #Haskell 📅 2025-03-25
- [ ] Chapter 6: Higher Order Functions #Haskell 📅 2025-03-19
- [ ] Chapter 7: Modules #Haskell 📅 2025-03-26
- [<] Chapter 3: Types and Typeclasses #Haskell 📅 2025-07-29
- [ ] Chapter 4: Syntax in Functions #Haskell 📅 2025-07-29
- [ ] Chapter 5: Recursion #Haskell 📅 2025-07-29
- [ ] Chapter 6: Higher Order Functions #Haskell 📅 2025-07-29
- [ ] Chapter 7: Modules #Haskell 📅 2025-07-29
- [ ] Chapter 8: Making Our Own Types and Typeclasses #Haskell 📅 2025-04-02
- [ ] Chapter 9: A Fistful of Monads #Haskell 📅 2025-04-09
- [ ] Chapter 10: For a Few Monads More #Haskell 📅 2025-04-16

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- [x] Chapter 1: Getting Started #Rust ⏳ 2025-02-17 📅 2025-02-11 ✅ 2025-02-17
- [x] Chapter 2: Programming a Guessing Game #Rust 📅 2025-03-22 ✅ 2025-03-24
- [<] Chapter 3: Common Programming Concepts #Rust 📅 2025-03-22
- [ ] Chapter 4: Understanding Ownership #Rust 📅 2025-03-23
- [ ] Chapter 5: Using Structs to Structure Related Data #Rust 📅 2025-03-25
- [<] Chapter 3: Common Programming Concepts #Rust 📅 2025-07-29
- [ ] Chapter 4: Understanding Ownership #Rust 📅 2025-07-29
- [ ] Chapter 5: Using Structs to Structure Related Data #Rust 📅 2025-07-29
- [ ] Chapter 6: Enums and Pattern Matching #Rust 📅 2025-04-18
- [ ] Chapter 7: Managing Growing Projects with Packages, Crates, and Modules #Rust 📅 2025-03-25
- [ ] Chapter 7: Managing Growing Projects with Packages, Crates, and Modules #Rust 📅 2025-07-29
- [ ] Chapter 8: Common Collections #Rust 📅 2025-04-01
- [ ] Chapter 9: Error Handling #Rust 📅 2025-04-08
- [ ] Chapter 10: Generic Types, Traits, and Lifetimes #Rust 📅 2025-04-15

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Follow up tasks:
- [-] What is the state of the art for wireless control? #Thesis ❌ 2025-01-24
- [-] What has happened so far with verifying assembly code? #Thesis 🔽 ⏳ 2025-01-29 📅 2025-02-06 ❌ 2025-03-10
- [?] How does Rust compile into binary? #Thesis ⏬ ⏳ 2025-01-28 📅 2025-02-11
- [-] How does Rust compile into binary? #Thesis ⏬ ⏳ 2025-01-28 📅 2025-02-11 ❌ 2025-07-28
```dataview
task
where contains(tags, "Thesis")